However, if you’re unwilling to pay for IAP unit skins or level themes, the regular unit colors and themes built into the game are far from exciting. It’s great that the game’s appearance can be customized. Personally, I find the graphics a letdown. Only two upgrades are possible for each soldier, which is on the poor side compared to the average tower defense game. However, with small cube figures to control, it can be a little too easy to sometimes accidentally misdirect your troops, even on the iPad. When time’s up, the team with the most painted tiles wins. You can, however, lose your colored tiles, so you’ll have to defend them. The latter involves a more unique gameplay: Each team’s troops will paint blocks in your team’s color by walking over them. ![]() These include Capture the Flag and Territory. ![]() Three additional types of games may be played in either single-player or multiplayer mode. In Rescue, you’ll have to protect civilians from enemy attack as they make a run for your base. In addition, you won’t have much breathing time before the waves start. The difference is you can move your soldiers and select targets. Your mission in the main campaign is to defend your base from enemy attacks, just as you would in a typical tower defense game. Like in its titular predecessor, you will command blocky soldiers on various maps built of blocks.
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